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Controlling an objective
Controlling an objective Posted on [30/10/2019] à 09:18

Hey all,


The victory conditions for Scenario 8 (and a few earlier ones) state that:



The goal of the Ultramarine player is to control the objective before the end of Turn 6.
The game ends as soon as this goal is fulfilled.

The rules about objectives in the scenario book state:


In order to control objectives, you need to be the only player who has at least one infantry unit (without a Suppressed Marker) in one of the 4 adjacent squares or in the terrain element (building, defensive position, etc.) marked as an objective at the end of a Supply Phase.

My current understanding is that as soon as the ultramarines have captured the objective (i.e. no Orks on the objective), then the game ends immediately and no Supply Phase happens.


But looking at the definition of 'control the objective', it seems to suggest that you only consider if an objective is 'controlled' at the end of the Supply phase, up to that point it is just claimed.


Can someone clarify which is correct? Do you stop immediately or do you play through until the end of the Supply Phase and determine who 'controls' the objective then?


Thanks.


Controlling an objective Posted on [30/10/2019] à 09:34

Quote from geetee123 on [30/10/2019] à 09:18

But looking at the definition of 'control the objective', it seems to suggest that you only consider if an objective is 'controlled' at the end of the Supply phase, up to that point it is just claimed.


Most of the time, scenario-specific rules supersede regular rules.


However, and in my interpretation, 'controlling the objective' has a timing window at the end of each Supply Phase. Once that moment has passed, there's no more check until the end of the next round.


With that in mind, the 'as soon as' can be interpreted as 'at the end of each supply phase you check and the first time the Ultramines control the objective, they win'.


☠Heroes System Belgium Represent ☠

Controlling an objective Posted on [30/10/2019] à 10:03

Thanks for the quick response Bart.


So it would be entirely possible to have 3 Ultramarines on an objective during the Activation Phase but the game does not end because it is not the Supply Phase.


Then in the Supply Phase an Ork unit moves on to the objective and the objective becomes contested.


In that case the game would continue because the UMs didn't control the objective at the end of Supply Phase and therefore didn't achieve the scenario goal.


Is that a valid situation?


Controlling an objective Posted on [30/10/2019] à 10:06

That's entirely valid and I have seen it happen in many games. Contesting/Blocking an objective is a good and valid tactic; Zone(s) of Control can be really powerful to block certain areas of the board.


You can also place units in the near area around an objective so that the adversary cannot reach them because you simply cannot traverse ZoCs. Except with flying units, but that's another story. :mrgreen:


☠Heroes System Belgium Represent ☠

Controlling an objective Posted on [30/10/2019] à 22:35

Also, since objectives are only controlled at the end of the Supply Phase, then any unit on the objective that has a Suppressed Marker will not have it by the end of the Supply Phase because it will have been removed.


So even if you try to suppress a unit that is on the objective, you'd have to give it 2 Suppressed Markers for it to be still suppressed when 'control' of the objective was determined.


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