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Fan made IG
Fan made content Posted on [24/01/2020] à 20:55

Do I need permission to post fan made content?


I plan to make Steel Legion tokens. This would make it possible to play out Armegeddon battles against the orks.


Mostly using existing units and points and swapping out some artwork and names.


I have started to lose hope that I will see an official version of the IG.


Fan made content Posted on [03/04/2020] à 17:56

Well I managed to bribe my nephew to begin work on the IG faction for 40K.


I shipped him a complete HoS kick starter and am sending him a Heroes of Black Reach starter box with both reinforcements.


The goal is to create a printable fan made version. I have downloaded scores of top down artwork and sent it to him.


He has links to reference material for the IG and some tips on what to make.


The plan is to use the stats and points of existing units and swap artwork. Some of the Ork battlewagons could be Lehman Russ tanks that were looted.


The sentinel could be a killkan for example.


The super heavy tanks will be a challenge because there is little to base them on at the moment.


Since no one answered the question in the OP I will share them on BGG when finished and provide links on here until warned away. This is a free fan made content to get you by until DPG someday makes the guard and chaos.


I would really appreciate any tips on things.


I also sent him artwork for Chaos marines.


I think the only main thing I would change is to give the Khorne types better close combat and shorter range from pistols.


Fan made content Posted on [03/04/2020] à 20:35

I have had more or less the same thought. I wanted to poxy the Imperial guard with HoN or HoS units. As my order has not arrived yet (due most likely early next week) I did not have a chance to playtest this option.


Still, I gave some thought to what the Imperial Guard should look like. The Space Marines are much better in every way and the Orks a little worse but tougher.

Tactical Space Marines are M3 +3/+2/+0 Def 5 melee +1, Tactical Guardsman could be M3 +2/+1/X Def 4 melee +0, not much different from a fire team from HoN. Storm Troopers should be better perhaps +3/+2/X Def 5? Perhaps elite fire teams could be used to proxy them.


As far as organization is concerned you should have a platoon template with one Lieutenant and a command squad (it could be made of 2 special weapon teams or 1 special and one heavy weapon team) and a few fire teams. You should be able to add squads made of one fire team inclusive of a sergeant and one special and one heavy weapon team.

For the special and heavy weapons you could use the normal HoN teams or use the fire values of the Space Marines teams on a guard fire team profile e.g. Guard Missile Launcher M3 +2/+4/+4 Def 4melee none.


For tanks the Leman Russ is slightly less armoured than a Landraider, basically it has the same front armour, but slightly weaker armour on flanks and rear (so no all-round armour benefit), Weapon complement can be extrapolated from other tanks too. It has a Battlecanon (area weapon), lascannon, can be copied from other lascannons and 2 heavy bolters (data is there).

Otherwise you could just used HoN units.


Germans could become Steel Legions of Armageddon, Soviet Russians would be Valhallans and so on.


Fan made IG Posted on [19/07/2020] à 01:32

Quote from Phileas Fogg on [03/04/2020] à 20:35


I have had more or less the same thought. I wanted to poxy the Imperial guard with HoN or HoS units. As my order has not arrived yet (due most likely early next week) I did not have a chance to playtest this option.


Still, I gave some thought to what the Imperial Guard should look like. The Space Marines are much better in every way and the Orks a little worse but tougher.

Tactical Space Marines are M3 +3/+2/+0 Def 5 melee +1, Tactical Guardsman could be M3 +2/+1/X Def 4 melee +0, not much different from a fire team from HoN. Storm Troopers should be better perhaps +3/+2/X Def 5? Perhaps elite fire teams could be used to proxy them.


As far as organization is concerned you should have a platoon template with one Lieutenant and a command squad (it could be made of 2 special weapon teams or 1 special and one heavy weapon team) and a few fire teams. You should be able to add squads made of one fire team inclusive of a sergeant and one special and one heavy weapon team.

For the special and heavy weapons you could use the normal HoN teams or use the fire values of the Space Marines teams on a guard fire team profile e.g. Guard Missile Launcher M3 +2/+4/+4 Def 4melee none.


For tanks the Leman Russ is slightly less armoured than a Landraider, basically it has the same front armour, but slightly weaker armour on flanks and rear (so no all-round armour benefit), Weapon complement can be extrapolated from other tanks too. It has a Battlecanon (area weapon), lascannon, can be copied from other lascannons and 2 heavy bolters (data is there).

Otherwise you could just used HoN units.


Germans could become Steel Legions of Armageddon, Soviet Russians would be Valhallans and so on.



I loved the idea of ​​using these features of these units, to build the Imperial Guard, at the moment to make my version for the Sisters of Battle





Fan made IG Posted on [19/07/2020] à 03:09

Nice. Just make sure the images you are using are OK to use in a derivative work if you are posting them here. I admit that GW makes me nervous 😯


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Fan made IG Posted on [19/07/2020] à 04:18

Quote from Nostradunwhich on [19/07/2020] à 03:09

Nice. Just make sure the images you are using are OK to use in a derivative work if you are posting them here. I admit that GW makes me nervous 😯


As I am from Brazil, my English is very weak … But I understood your concern, I searched for images released by the community to create this recruitment.


I will be careful about the use of images and I am grateful for the attention.


I would just like to know your opinion: is it wise to change the recruitment color to single units or is it better to use the blue base instead of red?


Fan made IG Posted on [19/07/2020] à 11:06

The recruitment slots have standard Ultramarine colors (as far as I can tell), but my color vision is not the best. If I am correct, then I would suggest that although it would certainly make your home-made units easier to use, would the Sisters normally use UM gear?


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Fan made IG Posted on [19/07/2020] à 16:03

Quote from Nostradunwhich on [19/07/2020] à 11:06

The recruitment slots have standard Ultramarine colors (as far as I can tell), but my color vision is not the best. If I am correct, then I would suggest that although it would certainly make your home-made units easier to use, would the Sisters normally use UM gear?



I saw on the official website that the sisters use units Flamer, Heavy Bolter … Or variants of Heavy Weapons


And they have good defense. so I suppose they have armor 5 or 6.


I think that with this information, I imagine that they are in the same pattern as the Devastator Squad Tirian


so I think you're right … Keep the blue color of the marines and just stick to upgrading the enhancements.


blue / white and red and white hybrid


Fan made IG Posted on [20/07/2020] à 10:28

Sorry if I was not clear. I mentioned that the colors looked like the UM (but I was not sure because I have some issues with color vision). The Sisters should have their own gear, NOT the same gear tokens as the UM.


I am only vaguely familiar with the defined load-outs of the Sisters, but there were differences as I recall.


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Fan made IG Posted on [20/07/2020] à 12:18

The Sisters use some equip like Boltguns, Melterguns and Flamer but no heavy weapons like Lascannons or Rocket Launcher. In short they prefer heat based weapons with short range and their heavy weapon versions like Multimelter and Heavy Flamer.


They have Power Armor but lack the strength and resilence of Space Marines so their melee and shooting abilites are only on normal human level.


They have their unique system called "Faith" which generates points for using abilities exlusive for their army.


Fan made IG Posted on [20/07/2020] à 19:58

Let me start over, I am not covering the relevant points as I am getting lost in the GW side of this question.


While Imperial factories do turn out only certain types of equipment (from a physical item point of view) so all Imperial forces end up armed with the same physical equipment. That is not what I am talking about. When I say Sisters should not use Ultramarine gear, I mean the slot colors.


Space Marines are (roughly) to IG as Rangers or Airborne were to US infantry. Elite forces – better trained and the cream of the crop to start with. Yes, in WH40K it goes farther since Space Marines have genetic engineering, but I am talking about general concepts.


Elites generally have access to the same types of physical equipment as the genetal infantry, since the polity they come from makes only a certain set of equipment. Some changes may be made for specific purpose, suck as M1 carbines for airborne troops, but generally the same type.


However, in DPG terms, they do not share most equipment from a game mechanic point of view. Their equipment is color coded differently. Some bits are faction-wide, such as generic US grenades being available to any US infantry if they have a generic slot.


Some stuff may be elite-specific, such as the ranger-generic or airborne-generic gear options. They have a color band common to all Rangers and another commom to all Airborne. But while the elite units might be able to take general infanty gear, the general infantry cannot take elite-specific gear.


With no IG available yet for guidance, I would not assume any UM colored options are generic to Imperial forces at all. So Sisters whould have gear in their own cllors for now.


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Fan made IG Posted on [21/07/2020] à 03:12

Quote from Nostradunwhich on [20/07/2020] à 19:58

Let me start over, I am not covering the relevant points as I am getting lost in the GW side of this question.


While Imperial factories do turn out only certain types of equipment (from a physical item point of view) so all Imperial forces end up armed with the same physical equipment. That is not what I am talking about. When I say Sisters should not use Ultramarine gear, I mean the slot colors.


Space Marines are (roughly) to IG as Rangers or Airborne were to US infantry. Elite forces – better trained and the cream of the crop to start with. Yes, in WH40K it goes farther since Space Marines have genetic engineering, but I am talking about general concepts.


Elites generally have access to the same types of physical equipment as the genetal infantry, since the polity they come from makes only a certain set of equipment. Some changes may be made for specific purpose, suck as M1 carbines for airborne troops, but generally the same type.


However, in DPG terms, they do not share most equipment from a game mechanic point of view. Their equipment is color coded differently. Some bits are faction-wide, such as generic US grenades being available to any US infantry if they have a generic slot.


Some stuff may be elite-specific, such as the ranger-generic or airborne-generic gear options. They have a color band common to all Rangers and another commom to all Airborne. But while the elite units might be able to take general infanty gear, the general infantry cannot take elite-specific gear.


With no IG available yet for guidance, I would not assume any UM colored options are generic to Imperial forces at all. So Sisters whould have gear in their own cllors for now.


Thanks for the guidance.

Now I will be able to make my fan version of the Battle Sisters and the Imperial Guard.

I will follow these guidelines and now I will have a more satisfactory job until DPG presents us with more things from this scenario.


Here in Brazil I am doing what I can to present this wonderful game to everyone I know and already has some fans crazy about it.


I'll read about the faith of the battle sisters and take a closer look at the color of the equipment slots.


Thanks Nostradunwhich and Yama87, now I'm going back to work and I hope to bring the content all ready to present here for everyone.


Fan made IG Posted on [22/07/2020] à 00:25

I look forward to seeing them.


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Fan made IG Posted on [22/07/2020] à 11:12

Quote from MaestroAoro on [19/07/2020] à 16:03

I saw on the official website that the sisters use units Flamer, Heavy Bolter … Or variants of Heavy Weapons


And they have good defense. so I suppose they have armor 5 or 6.


I think that with this information, I imagine that they are in the same pattern as the Devastator Squad Tirian


so I think you're right … Keep the blue color of the marines and just stick to upgrading the enhancements.


blue / white and red and white hybrid


Sisters armour is not as good as Space Marine armour, but they still have armour which normal IG will not have.


The Retributor squad is indeed similar to a Devastator squad but without (as Yama87 said) Lascannons, Missile Launchers, etc… But there are also normal sister battle squads, sisters with jet packs, close assault squads,… and a lot of special characters.


If you want to know more about Sisters you can look at the GW store to see what they sell. You can look at the description and pictures to see which weapons the boxes contain. Look here


If you want to know more about colours of the Sisters look at this picture



You can't go wrong with black, red, white and silver.


Fan made IG Posted on [22/07/2020] à 20:46

The Sisters of Battle are another excellent idea as they do resemble the Space Marines in many ways. There have been quite a few variants through the editions of WH40K, but some basics stayed the same.


Armour – the Sisters have the same power armour that Space Marines do have. The main difference lies in Toughness, Marines have 4 Siters only 3, but Sisters can use Faith points to improve their Armour saves (this would require either Faith powers to be bought as upgrades or a specific Deck with Faith bonuses included as options for every single card)


Weapons – the Sisters use bolters, like Marines, in some editions they shoot as well as Marines, in others they did shoot a little worse, but overall a tactical squad of Sisters will shoot almost like a tactical squad of Marines. Special and Heavy Weapons are more limited though. Sisters use Melta guns, Flamers, Multiu-Meltas, Heavy Flamers, Plasma Pistols, Hand Flamers and Bolt Pistols, that about it. Short ranged but fiery and with a flair.


The squad tiles do look good.


In soem editions the Sisters could enlist hordes of fanatics as supporting troops.


Vehicles are also limited, mainly the Rhino and two variants one with either Heavy Flamers, Heavy Bolters or Multi Meltas and the other as a long range missile launcher platform.


Yours,


Phileas Fogg


Fan made IG Posted on [26/07/2020] à 08:04

Quote from Nostradunwhich on [22/07/2020] à 00:25

I look forward to seeing them.



Very well…

As I am not good with image editor, I created everything in paint, with the famous copy, paste and paint manually all the details I got.


After analyzing the orientation of what you passed me, as well as I studied a little on the GW website, I decided to make a prototype with what already exists in the game's images.


I admit it was not excellent kkk … But the idea was this.


I think it was very clear that I used the scouts from the Elias squad, with a weaker armor, but a safe armor 5.


I put the type of base weapon Flamer F


and with the upgrade of one of the units as a Heavy Flamer


A "Rino" with unique Flamer H weaponry


And based on the powers of faith, I created the Devoted Faith upgrade that, practically, the jeweler chooses 3 of the 6 faith tokens.


The system I imagined for this is: with the upgrade the player starts the game with 3 authentic tokens. Without the upgrade, the sisters earn 1 faith token at the beginning of the turn with a d6 roll, receiving one of the tokens randomly (the player previously positions the allied tokens before the roll and remains until the end of the game in the same order.


The Jump Pack only changes the movement from normal to aerial, without changing the movement value … so that's it … I think lol ..


<img src="https://i.ibb.co/v36ZXMP/SISTER.jpg&quot; alt="SISTER" border="0">


Fan made IG Posted on [26/07/2020] à 10:47

Quote from MaestroAoro on [26/07/2020] à 08:04


<img src="https://i.ibb.co/v36ZXMP/SISTER.jpg&quot; alt="SISTER" border="0">


Is there a particular reason that you always insert your images twice, once in the correct forum tag and then another in a straight http tag? Apparently the forum mangles the http string a bit.


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Remember: If you are not willing to shell your own position you are not willing to win!

Fan made IG Posted on [26/07/2020] à 12:47

Quote from MaestroAoro on [26/07/2020] à 08:04



Hi, is there a reason why you have 4 normal sister units in your squad without a leader ?


Common Sister Battle Squads have 9 sisters led by a Sister Superior. That's 3 units of 3 sisters and 1 officer unit (the sister superior). 1 unit can be the special weapon (flamer, meltagun,…) and the other 2 normal bolter wielding sisters. One of those 'tactical' units can be changed into a heavy weapon like you already did. (or start with 3 tactical units with option to change 1 into a special weapon and 1 into a heavy weapon)


In 40K the squads can also number 15 sisters but that can be solved by adding a recruitment tile with 2 units of normal battle sisters (just like Orks or Terminators have)


PS I wouldn't add Jump packs as an option: there are specialized jump pack equipped sister squads.


Fan made IG Posted on [26/07/2020] à 15:01

Is there a particular reason that you always insert your images twice, once in the correct forum tag and then another in a straight http tag? Apparently the forum mangles the http string a bit.


Sorry, I haven't used a forum in years, so I had difficulty using the image tag, but now I understand and I hope I don't make this mistake myself lol …



Hi, is there a reason why you have 4 normal sister units in your squad without a leader ?


Common Sister Battle Squads have 9 sisters led by a Sister Superior. That's 3 units of 3 sisters and 1 officer unit (the sister superior). 1 unit can be the special weapon (flamer, meltagun,…) and the other 2 normal bolter wielding sisters. One of those 'tactical' units can be changed into a heavy weapon like you already did. (or start with 3 tactical units with option to change 1 into a special weapon and 1 into a heavy weapon)


In 40K the squads can also number 15 sisters but that can be solved by adding a recruitment tile with 2 units of normal battle sisters (just like Orks or Terminators have)


PS I wouldn't add Jump packs as an option: there are specialized jump pack equipped sister squads.



Good as a fact of the squad that raised four sisters, unlike 3 sisters and 1 superior, it was because during the creation I did not get for role like other castes within the Sororitas.


So, you have an idea of ​​doing as sisters like the recruitment of Stormboyz from the Orks, in addition to a group that does not have a leader, creating additional "time" … And Boss Mob is part, just like he did with sister Julith, who published within the recruitment of the sisters.


An idea that should create as a superior sister a bar and each superior sister based on one of the varieties within the Sororitas. It was what seemed to me easier to test as units together or as a separate option.


But as soon as I finish printing and testing in game with a friend, I will be able to see its functionality in real time.


I will be creating a channel on youtube to record my matches here in Brazil, just for registration and bring here to the forum.


But I will follow your guidance and arrange the recruitment and put 1 superior / 3 battle sister


and vary the Faith tokens.


And by the way, as mentioned, I opted for the jumpack to simulate the use of the Zepherim Squad sisters


Fan made IG Posted on [26/07/2020] à 16:14

Quote from MaestroAoro on [26/07/2020] à 15:01

Good as a fact of the squad that raised four sisters, unlike 3 sisters and 1 superior, it was because during the creation I did not get for role like other castes within the Sororitas.


So, you have an idea of ​​doing as sisters like the recruitment of Stormboyz from the Orks, in addition to a group that does not have a leader, creating additional "time" … And Boss Mob is part, just like he did with sister Julith, who published within the recruitment of the sisters.


An idea that should create as a superior sister a bar and each superior sister based on one of the varieties within the Sororitas. It was what seemed to me easier to test as units together or as a separate option.


I'm sorry but I do not understand what you are trying to say here. I never said anything about Stormboyz for example. The extra tile idea was just to accomodate the fact that Sister Battle squads can have 15 soldiers in 40K


Quote from MaestroAoro on [26/07/2020] à 15:01

And by the way, as mentioned, I opted for the jumpack to simulate the use of the Zepherim Squad sisters


Are you creating a single squad of Sisters or do you want to create more ? If you want to create more squad I would make a seperate Seraphim/Zepherim squad


What I am trying to say : Sisters of Battle are in 40K just 'light' Space Marines. They also have Tactical (Battle Squad), Assault (Zephirym) and Devastator (Retributor) Squads and their composition is almost identical except for fewer choices in special and heavy weapons.


But, as always, they are your creation so please make them as you like them best 😀


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