Forget all your preconceptions of war, of battle-lines clashing in the churned ground. Your mission is to attack before the foe even realises that the war has begun, to strike hard at those vital weaknesses that all armies possess, but that no commander will admit to.
Torias Telion
On the world-hive of Black Reach, an Ork Waaagh! breaks, jeopardizing this sector of the galaxy !
You will soon be able to help the Ultramarines in their merciless fight against the Warlord Zanzag and relive the grim adventures of Captain Cato Sicarius and Sergeant Scout Marines Torias Telion !
Heroes of Black Reach is played over a series of Game Turns. Each Game Turn is divided into three phases:
Sergeant Telion, Chaplain Orad, Librarian Servius, 1 Scoute Squad, 1 Tactical Squad (Vorolanus), 1 Predator Tank, 1 Razorback Tank, 1 Land Raider Redeemer, 1 Dreadnought, Wargear, Vehicle equipment, psychic powers, command options and personalisations
Goff Warboss Uzdrakh, Snakebites Weirboy, Evil Suns Mek Malagrah, Goff Boyz, Goff Stormboyz, Goff Nobz, Evil Suns Tankbustas, 1 Deff Dread, 2 Killa Kans, 1 Battlewagon, 1 Warbuggy, 1 Mek Gunz, Wargear, Vehicle equipment, psychic powers, command options and personalisations
1 Rules book, 1 campaign (8 scenarios), 6 terrain tiles, 6 punchboard, 20 wooden order tokens, 100 action cards
Ultramarines Reinforcement : This expansion tells the battles at Sulphora Hive, taking place during Telion’s hunt for Zanzag, and the final fight between Cato Sicarius and the Ork Warboss.
Content : 1 campain, many new units, options, recruitement tiles, etc.
Ork Reinfororcement : This expansion tells the battles at the walls of Gospora Hive, and Zanzag’s escape.
Content : 1 campain, many new units, options, recruitement tiles, etc.
Storage system : Everything you need to store all units and game elements from the Corebox, Reinforcements and exclusive punchboards.
Deck Boxes : To protect your Ultramarines & Ork cards